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1: Presentation and basic forms

General outlook of all images featuring in the whole course.
List of tools and materials needed.
A look into plane figures and fundamental volumes.
Composition of basic shapes and their assembly and distortion in order to create more complex shapes.

2: Shadows – Perspective

Perspective and its relationship with shapes and objects.
Perspective in a context.
The theory of shading applied to perspective.

3: Anatomy in cartoon drawing

Anatomy in comic drawing. Creating a character.
Anatomy in comic drawing, specific anatomical aspects: hands, feet, shoes, tails, ears, paws, limbs, and the face of comics characters.

4: The body in movement – cartoons and animated drawing

The line of action (physical expressions and the importance of making characters “live”).
The connection between comics, video-comics and cartoons with reference to the line of action, body language and facial expressions.
Conceiving and creating a short feature animated cartoon.

5: Physical characteristics (first part)

Features of characters.
Different looks for different characters (the silly man, the typical woman, the nice guy, etc.).
Initial tips on colouring techniques

6: Physical characteristics (second part)

Features of characters.
Different looks for different characters (the bizarre and gullible man, the baddie and female characters).

7: Inking techniques

Inking techniques with brush, nib, felt-pen, etc.
The theories of inking. Inking a cartoon.

8: Techniques for Colouring

Explanation of the various techniques to apply colour.
From watercolours to coloured pencils, from tempered colours to airbrush.

9: Speech balloons – Visual metaphors – Onomatopoeia

Their position in a cartoon, content and lettering.
Pictograms and visualized metaphors.
Onomatopoeia (graphical and chromatic form).

10: Framing and composition of a page of cartoons

Preparing a page of cartoons (plan, initial draft, layout).
Final talk and achievements.